![]() Asked about the feature, Spinks says, “I know I can be stubborn at times, but once people framed it as an accessibility issue I knew we had to make the option.” One other fun item spoiler was dropped into the state of the game post – the addition of a recreation of the painting created by Terraria fans during Reddit’s r/place community art project. ![]() The first is a very welcome accessibility change, with Spink’s revealing that an autofire toggle has been added for non-autouse weapons and equipment. The team adds that, barring any issues or delays in platform submissions, it expects the Terraria 1.4.4 update Labor of Love release date to fall in late September.īefore we move onto Terraria 2 “news,” there are a couple of other quick announcements for 1.4.4. Speaking of ports, Re-Logic says it plans to make 1.4.4 the first simultaneous Terraria update release across all platforms – PC, console, and mobile. Firstly, work on the PC version is complete and has reached ‘code freeze’ – meaning that nothing new is being added, and that remaining work is just on bug fixes, tweaks, and ports. The Terraria state of the game post for August is fairly light, but shares a few key details about the progress of the Terraria 1.4.4 update. However, that’s not enough anticipation for the game’s lead developer, Andrew ‘Redigit’ Spinks, who has stirred up speculation among fans of one of the best crafting games by sharing some early concept art for the Terraria 2 world map. It’s an exciting time for Terraria fans, with a Terraria 1.4.4 update release window now announced for late September as development on the Labor of Love update reaches endgame.
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